Saturday, December 14, 2013

Learning progress 2 : Modelling a character body

The next step that I would like to model my character, however I found this video tutorial through Youtube, this video that gives me an idea oh how to start to model my character. To model my character, first I have to digitize my character in two views, the side and front view. Therefore I had digitize all my character in to digitize form. 







However, I still haven't digitize the granny son and the cat.


Link : http://www.youtube.com/watch?v=JhA5UG5H090

This Youtube online video tutorial is from Abuwaqar Ikhwan. This video is simple and basic for beginners to follow on,however there is no audio in this video that I found out hard to catch up in the first time,therefore I have to watch severals time to get the overall idea of modeling the character. From the previous knowledge of knowing the basic tools and user interface in Cinema 4D, it brings the advantage on modeling my character as I know how to use some of the basic tools in this video.

What I've learn in this tutorial video:

-To set up(configure) the 2D image in Cinema 4D for convenient and as a guideline to model the 2D into 3D character. 

-Learning the Knife tool to cut down polygon surface therefore easy to adjust the surface form later.

-Learning the Symmetry tool, to copy the other half polygon to another side, to form up the overall character body. 

-Learning the useful of Hypernurbs to smooth up the polygon area.

-Having some basic ideas on how to form out the character hand.

Below are some of my print screen on working progress: 


Putting my digitize image in to Cinema 4D


The 4 views of my character, the granny


The final outcome of granny




Therefore, I have try to model my another character, the boy, but I found the problem of after apply the hypernurbs, the hand slip into two hand. 



Then, I had separate the hand to the body and try to form another polygon to stick on it. 
The polygon still performed a ugly shape.









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