During alpha test, I had distribute the alpha test form for my classmates. Then I showed my artefact for each of them. The following is my screenshot of my artefact.
The landing page for my artefact. User may click on the play button to start the story.
Story start.
Until the end of the story. User able to play some mini game. From the instruction, user may find out 3 objects to open the treasure box in 60 secs. There are two endings depends on the outcome of the game play. If user success to find out 3 objects, the story will link to the successful scene while time's runs up the story will link to the fail scene.
After user click "Ready" button they are direct to this scene. They may click start to play the mini game in 60 secs.
They are asked to find out 3 object to open the treasure box in 60 secs.
In this case, the user successful to find out 3 objects.They may click the treasure box to view the successful scene of the story.
The successful scene of the story.
Else,this is the failed scene of the story.
There are 8 questions in the alpha test form.
I will be listing out the questions and 8 of the feedbacks from my classmates in below.
Question 1: Broken links ?
Feedback:
User 1: Haven't link the gameplay to the story.
User 2: There's a broken link at the mission section.
User 3: Interaction linkage have not done.
User 4: None.
User 5: Connection between SWF is still not connected.
User 6: Yes. Not connected.
User 7: Haven't link the ending part -fail and succeed.
User 8: Link the wrong scene when success in the game play but link to the fail scene.
Question 2: Glitch of programming ?
Feedback:
User 1: -
User 2: Nope.
User 3: None.
User 4: None.
User 5: Don't have any.
User 6: Yes.
User 7: Replaying the "success scene"
User 8: When fail, succeed.
Question 3: Error of instruction ? (Is it complete and clear?)
Feedback:
User 1: The tips for finding key not really noticeable.
User 2: Nope. Lacking for user feedback.
User 3: Game instruction not clear. Unable to refer to hint anymore after clicking "ready".
User 4: The game instructions and tips not clear, a bit abstract.
User 5: For the game, user might want to skip the introduction and they will not know what to do.
User 6: For the gameplay part,without instruction of what to do at the finding 3 objects. Can add another line of instruction.
User 7: The game play scene is abit confusing.Does not has any tutorial to lead or tips user for their directions.
User 8: There is no instruction yet.
Question 4: Design issues?(Graphics, layout and animation)
Feedback:
User 1: Background can be refine(eg: the staircase)
User 2: Collect items to unlock treasure box - (i)Items are no designed into clickable visual (ii) can make the item stronger by adding drop shadow or outline?
User 3: Perspective of the characters and background can be improve.
User 4: The character of sister body size looked abit too small compared to the brother.
User 5: Interesting layout of mixed 2D and 3D.By the way all the character can be all in 3D.
User 6: Overall artefacts are cute. Spotted floating elements and grammar mistakes.
User 7: Cute character.
User 8: Very easy to understand the story. Grammar can be fixed tho.
Question 5: Audio component issues? (missing soundtrack, overlaying soundtracks, inconsistent of audio track qualities)
Feedback:
User 1: Can add soundtrack at main menu.
User 2: No major technical error at sound solution. Lacking of mood background music to contrast the reward of accomplishing task or fail task.
User 3: None.
User 4: None.
User 5: Nice background music.
User 6: Can add more sound effects.
User 7: No issues. Suits with graphics. Mysterious feel.
User 8: Nice music, can add more sound effects.
Question 6: Proper action and feedbacks?(clear navigation messages, rollover animation, button clicks)
Feedback:
User 1: Clear navigation.
User 2: So far ok.
User 3: Navigation is clear.
User 4: None.
User 5: For the games, the rollover can be more obvious.
User 6: -
User 7: Clear message.Only the game play there abit confusing.
User 8: Put animation when rollover would be nice.
Question 7: Proper navigation?(Able to finish the game, button for replaying the game, button for quitting the game)
Feedback:
User 1: Can't replay the game (replay button)
User 2: Not completely linking.
User 3: Broken links unable to lead from the beginning to the end.Make sure the interactivity and story are link.
User 4: None.
User 5: Only game can be navigate.Obvious hint can give the user better experience.
User 6: Yes.
User 7: Able to finish the game.
User 8: Not yet.
Question 8: Overall performance(satisfaction of gameplay / experience)
Feedback:
User 1: Interesting story.
User 2: Pace of the animation is slightly too slow. Lack of excitement for user to look forwards to what's gonna happen next.
User 3: The audio and storyline are well merged. Grammar mistakes for narrative. Overall experience is very impressive.
User 4: Interesting story telling. Succesful gameplay.Different ending for winning and losing scene.
User 5: Nice storyline and background music, complete flow.
User 6: Good.
User 7: Mostly complete. 95%.
User 8: Ok.
Therefore for further refinement, I had jotted down what should I improved from the alpha test.
1. Improve grammar of my story.
2. Try to link all the component into one and make sure it is run smoothly.
3. Putting clear instruction before the game play.
4. Adding more sound effects in my artefacts.